Backend: - Complete FastAPI backend with 42+ REST endpoints (auth, servers, config, players, bans, missions, mods, games, system) - Game adapter architecture with Arma 3 as first-class adapter - WebSocket real-time events for status, metrics, logs, players - Background thread system (process monitor, metrics, log tail, RCon poller) - Fernet encryption for sensitive config fields at rest - JWT auth with admin/viewer roles, bcrypt password hashing - SQLite with WAL mode, parameterized queries, migration system - APScheduler cleanup jobs for logs, metrics, events Frontend: - Server Detail page with 7 tabs (overview, config, players, bans, missions, mods, logs) - Settings page with password change and admin user management - Create Server wizard (4-step; known bug: silent validation failure) - New hooks: useServerDetail, useAuth, useGames - New components: ServerHeader, ConfigEditor, PlayerTable, BanTable, MissionList, ModList, LogViewer, PasswordChange, UserManager - WebSocket onEvent callback for real-time log accumulation - 120 unit tests passing (Vitest + React Testing Library) Docs: - Added .gitignore, CLAUDE.md, README.md - Updated FRONTEND.md, ARCHITECTURE.md with current implementation state - Added .env.example for backend configuration Known issues: - Create Server form: "Next" buttons don't validate before advancing, causing silent submit failure when fields are invalid - Config sub-tabs need UX redesign for non-technical users
96 lines
3.2 KiB
Python
96 lines
3.2 KiB
Python
"""
|
|
WebSocketManager — asyncio-side manager for WebSocket connections.
|
|
|
|
All methods are coroutines and must be called from the asyncio event loop.
|
|
No locking needed — the event loop is single-threaded.
|
|
|
|
Subscription model:
|
|
- Each connection subscribes to zero or more server_ids.
|
|
- Subscribing to server_id=None means "all servers".
|
|
- broadcast(server_id, message) sends to all clients subscribed to that server_id
|
|
plus all clients subscribed to None (global subscribers).
|
|
"""
|
|
from __future__ import annotations
|
|
|
|
import json
|
|
import logging
|
|
from typing import Optional
|
|
|
|
from fastapi import WebSocket
|
|
|
|
logger = logging.getLogger(__name__)
|
|
|
|
|
|
class WebSocketManager:
|
|
"""Manages active WebSocket connections and delivers broadcast messages."""
|
|
|
|
def __init__(self) -> None:
|
|
# Maps WebSocket -> set of subscribed server_ids (None = all)
|
|
self._connections: dict[WebSocket, set[Optional[int]]] = {}
|
|
|
|
# ── Connection lifecycle ──
|
|
|
|
async def connect(self, ws: WebSocket, server_ids: Optional[list[int]] = None) -> None:
|
|
"""
|
|
Accept a WebSocket connection and register it.
|
|
|
|
Args:
|
|
ws: The FastAPI WebSocket instance.
|
|
server_ids: List of server IDs to subscribe to, or None for all.
|
|
"""
|
|
await ws.accept()
|
|
subscriptions: set[Optional[int]] = set(server_ids) if server_ids else {None}
|
|
self._connections[ws] = subscriptions
|
|
logger.info(
|
|
"WebSocketManager: client connected, subscriptions=%s, total=%d",
|
|
subscriptions,
|
|
len(self._connections),
|
|
)
|
|
|
|
async def disconnect(self, ws: WebSocket) -> None:
|
|
"""Remove a disconnected WebSocket."""
|
|
self._connections.pop(ws, None)
|
|
logger.info(
|
|
"WebSocketManager: client disconnected, total=%d",
|
|
len(self._connections),
|
|
)
|
|
|
|
# ── Broadcast ──
|
|
|
|
async def broadcast(self, server_id: Optional[int], message: dict) -> None:
|
|
"""
|
|
Send a message to all clients subscribed to the given server_id.
|
|
Also sends to clients subscribed to None (global subscribers).
|
|
|
|
Disconnected clients are removed automatically.
|
|
"""
|
|
if not self._connections:
|
|
return
|
|
|
|
payload = json.dumps(message)
|
|
disconnected = []
|
|
|
|
for ws, subscriptions in self._connections.items():
|
|
if None in subscriptions or server_id in subscriptions:
|
|
try:
|
|
await ws.send_text(payload)
|
|
except Exception as exc:
|
|
logger.debug("WebSocketManager: send failed, marking disconnected: %s", exc)
|
|
disconnected.append(ws)
|
|
|
|
for ws in disconnected:
|
|
await self.disconnect(ws)
|
|
|
|
async def send_to_connection(self, ws: WebSocket, message: dict) -> None:
|
|
"""Send a message to a single specific connection."""
|
|
try:
|
|
await ws.send_text(json.dumps(message))
|
|
except Exception as exc:
|
|
logger.debug("WebSocketManager: direct send failed, disconnecting: %s", exc)
|
|
await self.disconnect(ws)
|
|
|
|
# ── Stats ──
|
|
|
|
@property
|
|
def connection_count(self) -> int:
|
|
return len(self._connections) |