- API.md: add GET /config/schema endpoint docs; add GET|PUT /missions/rotation endpoints; fix mission response shape (name/filename/size_bytes/terrain); mark Phase 1+2 as done - FRONTEND.md: add TagListEditor, useServerConfigSchema, useServerMissionRotation, useUpdateMissionRotation; update Mission/Mod type notes; remove planned hooks now live - MODULES.md: update config_generator and missions_router descriptions - CLAUDE.md: mark Phase 1 and 2 as Done
99 lines
4.4 KiB
Markdown
99 lines
4.4 KiB
Markdown
# Languard Server Manager
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## Quick Start
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```bash
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# Backend (from backend/)
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python -m uvicorn main:app --host 0.0.0.0 --port 8000 --reload
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# Frontend (from frontend/)
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npx vite --host
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```
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- Backend API: http://localhost:8000 (docs: http://localhost:8000/docs)
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- Frontend: http://localhost:5173
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- Default admin: `admin` / (random, printed at first startup; reset via `python -c "from core.auth.utils import hash_password; print(hash_password('admin123'))"` then update SQLite)
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## Architecture
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FastAPI + SQLite backend, React 19 + TypeScript + Vite frontend. See ARCHITECTURE.md for full details.
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### Key Rules
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- Frontend types must match API response shapes, NOT database schema columns
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- There is no REST endpoint for logs — logs are only pushed via WebSocket events
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- WebSocket `onEvent` callback is the mechanism for receiving real-time log entries
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- Config updates use optimistic locking (config_version) — 409 on conflict
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- Sensitive config fields are encrypted at rest with Fernet
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## Current Implementation Status
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### Backend: Fully implemented (42+ endpoints)
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All routers, services, repositories, game adapter system, WebSocket, background threads, and scheduled cleanup are complete.
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### Frontend: Fully implemented (baseline)
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| Route | Status | Notes |
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|-------|--------|-------|
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| `/login` | Complete | Zod + react-hook-form validation |
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| `/` | Complete | Dashboard with server grid + Start/Stop/Restart quick actions |
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| `/servers/:id` | Complete | 7-tab detail page (overview, config, players, bans, missions, mods, logs) |
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| `/servers/new` | Complete | 4-step wizard with per-step validation via `trigger()` |
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| `/settings` | Complete | Password change + admin user management |
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### Frontend Type Mapping (API → Frontend)
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Types below reflect the **current** API shape. Fields marked `(planned)` will be added during the UX enhancement plan.
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| API Resource | Frontend Type | Key Fields |
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|---|---|---|
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| Server (enriched) | `Server` in useServers.ts | `game_port`, `current_players`, `max_players`, `cpu_percent`, `ram_mb` |
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| Mission | `Mission` in useServerDetail.ts | `name`, `filename`, `size_bytes`, `terrain` *(planned)* |
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| Mod | `Mod` in useServerDetail.ts | `name`, `path`, `size_bytes`, `enabled`, `display_name` *(planned)*, `workshop_id` *(planned)* |
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| Ban | `Ban` in useServerDetail.ts | `id`, `server_id`, `guid`, `name`, `reason`, `banned_by`, `banned_at`, `expires_at`, `is_active`, `game_data` |
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| Player | `Player` in useServerDetail.ts | `id`, `slot_id`, `name`, `guid`, `ip`, `ping` |
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### Upcoming: UX Enhancement Plan
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**Plan file:** `.claude/plan/arma3-ux-enhancement.md` — approved, ready to implement.
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| Phase | Feature | Status |
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|-------|---------|--------|
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| 1 | Config field UI widgets (textarea/toggle/select/tag-list per field) | Done |
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| 2 | Mission rotation table + multi-file upload | Done |
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| 3 | Mod display names (mod.cpp) + split-pane selector | Pending |
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| 4 | Player Kick/Ban from Players tab via RCon | Pending |
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| 5 | Historical log file browser + live log level filter | Pending |
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**New endpoints added by the plan:**
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- `GET /api/servers/{id}/config/schema` — per-field widget hints (**implemented**)
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- `GET|PUT /api/servers/{id}/missions/rotation` — mission rotation (**implemented**)
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- `POST /api/servers/{id}/players/{slot_id}/kick`
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- `POST /api/servers/{id}/players/{slot_id}/ban`
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- `GET /api/servers/{id}/logfiles`
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- `GET /api/servers/{id}/logfiles/{filename}/download`
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- `DELETE /api/servers/{id}/logfiles/{filename}`
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**New backend additions:**
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- `Arma3ConfigGenerator.get_ui_schema()` — widget schema per config field
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- `PlayerRepository.get_by_slot()` — lookup player by slot_id
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- `ThreadRegistry.get_rcon_client()` — expose live RCon client for kick/ban
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- `RPTParser.list_log_files()` / `get_log_file_path()` — historical log access
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## Test Commands
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```bash
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# Frontend unit tests
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cd frontend && npx vitest run
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# Frontend type check
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cd frontend && npx tsc --noEmit
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# Backend (no test suite yet)
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```
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## Key Implementation Notes
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- `BanRepository.create()` takes `expires_at` (ISO string), not `duration_minutes` — convert in service
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- `slot_id` is stored as a string in the `players` table — cast with `str(slot_id)` in queries
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- Config field names in `ServerConfig` Pydantic model: `password_admin` (not `admin_password`), `battleye` (not `battle_eye`), `disable_von` (not `von`)
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- Log directory defaults to `ARMA3_LOG_DIR` env var, falls back to `{server_dir}/logs` |