- .claude/plan/arma3-ux-enhancement.md: full plan review pass
- Add Progress Tracker table for session handoff
- Fix Phase 1 field names to match ServerConfig model (password_admin,
battleye, disable_von)
- Fix Phase 2 rotation endpoints to use ServerService(db) inline pattern
- Fix Phase 4 router/service: add get_by_slot() to PlayerRepository,
add get_rcon_client() to ThreadRegistry, fix BanRepository.create()
signature (expires_at not duration_minutes), correct router pattern
- Fix Phase 6: already implemented, mark as SKIP
- Fix CSS class names: btn-secondary→btn-ghost, input-base→neu-input
- Add 19 implementation decisions from Q&A session to Coding Conventions
- CLAUDE.md: update status table, type mapping table, add plan summary
and new endpoint list, add key implementation gotchas section
- frontend/README.md: replace Vite boilerplate with project README
- frontend/tests-e2e: E2E test improvements from previous session
(mock-based login error test, full dashboard mock coverage)
73 lines
2.3 KiB
Markdown
73 lines
2.3 KiB
Markdown
# Languard Server Manager — Frontend
|
|
|
|
React 19 + TypeScript + Vite frontend for the Languard game server management panel.
|
|
|
|
## Stack
|
|
|
|
- **React 19** with hooks
|
|
- **TypeScript** strict mode
|
|
- **Vite** dev server + build
|
|
- **TanStack Query** for server state (all API calls)
|
|
- **Zustand** for client state (auth, UI notifications)
|
|
- **react-hook-form + Zod** for form validation
|
|
- **Tailwind CSS** with custom neumorphic design tokens
|
|
- **Vitest** for unit tests
|
|
|
|
## Dev Server
|
|
|
|
```bash
|
|
# From this directory
|
|
npx vite --host
|
|
# → http://localhost:5173
|
|
```
|
|
|
|
## Tests
|
|
|
|
```bash
|
|
npx vitest run # run once
|
|
npx vitest # watch mode
|
|
npx tsc --noEmit # type check only
|
|
```
|
|
|
|
## Project Structure
|
|
|
|
```
|
|
src/
|
|
├── components/
|
|
│ ├── layout/ # Sidebar
|
|
│ ├── servers/ # ServerCard, ConfigEditor, PlayerTable, MissionList, ModList, LogViewer, BanTable
|
|
│ ├── settings/ # PasswordChange, UserManager
|
|
│ └── ui/ # StatusLed, (planned) TagListEditor, ConfirmModal
|
|
├── hooks/
|
|
│ ├── useServers.ts # Dashboard server list + start/stop/restart mutations
|
|
│ ├── useServerDetail.ts # All per-server queries and mutations
|
|
│ ├── useAuth.ts
|
|
│ └── useWebSocket.ts # Real-time events (logs, status changes)
|
|
├── pages/
|
|
│ ├── LoginPage.tsx
|
|
│ ├── DashboardPage.tsx
|
|
│ ├── ServerDetailPage.tsx
|
|
│ ├── CreateServerPage.tsx
|
|
│ └── SettingsPage.tsx
|
|
├── store/
|
|
│ ├── auth.store.ts # JWT + user role
|
|
│ └── ui.store.ts # Notification queue
|
|
└── lib/
|
|
├── api.ts # Axios instance with JWT interceptor + 401 redirect
|
|
└── logger.ts
|
|
```
|
|
|
|
## CSS Conventions
|
|
|
|
Custom utility classes defined in `src/index.css` (do not add new CSS files):
|
|
|
|
| Class | Use |
|
|
|-------|-----|
|
|
| `neu-card` | Card surface with neumorphic raised shadow |
|
|
| `neu-input` | Input with recessed shadow |
|
|
| `btn-primary` | Amber accent button |
|
|
| `btn-ghost` | Text-only button with hover background |
|
|
| `btn-danger` | Red destructive button |
|
|
|
|
Tailwind design tokens in `tailwind.config.js`: `surface-{base,raised,recessed,overlay}`, `text-{primary,secondary,muted}`, `status-{running,stopped,crashed,starting,restarting}`, `accent`.
|