73 lines
3.0 KiB
Markdown
73 lines
3.0 KiB
Markdown
# Languard Server Manager
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## Quick Start
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```bash
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# Backend (from backend/)
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python -m uvicorn main:app --host 0.0.0.0 --port 8000 --reload
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# Frontend (from frontend/)
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npx vite --host
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```
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- Backend API: http://localhost:8000 (docs: http://localhost:8000/docs)
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- Frontend: http://localhost:5173
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- Default admin: `admin` / (random, printed at first startup; reset via `python -c "from core.auth.utils import hash_password; print(hash_password('admin123'))"` then update SQLite)
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## Architecture
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FastAPI + SQLite backend, React 19 + TypeScript + Vite frontend. See ARCHITECTURE.md for full details.
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### Key Rules
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- Frontend types must match API response shapes, NOT database schema columns
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- There is no REST endpoint for logs — logs are only pushed via WebSocket events
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- WebSocket `onEvent` callback is the mechanism for receiving real-time log entries
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- Config updates use optimistic locking (config_version) — 409 on conflict
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- Sensitive config fields are encrypted at rest with Fernet
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## Current Implementation Status
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### Backend: Fully implemented (42+ endpoints)
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All routers, services, repositories, game adapter system, WebSocket, background threads, and scheduled cleanup are complete.
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### Frontend: Mostly implemented
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| Route | Status | Notes |
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|-------|--------|-------|
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| `/login` | Complete | Zod + react-hook-form validation |
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| `/` | Complete | Dashboard with server grid |
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| `/servers/:id` | Complete | 7-tab detail page (overview, config, players, bans, missions, mods, logs) |
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| `/servers/new` | Partial | 4-step wizard; **known bug: form validation issues cause silent failure on submit** |
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| `/settings` | Complete | Password change + admin user management |
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### Known Bugs (as of 2026-04-17)
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1. **Create Server silent failure**: The 4-step wizard's "Next" buttons don't validate before advancing steps, so users can reach step 3 with invalid data. `handleSubmit` then silently fails because validation errors prevent `onSubmit` from firing. Fix: validate on each "Next" click using `trigger()` from react-hook-form.
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### Frontend Type Mapping (API → Frontend)
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| API Resource | Frontend Type | Key Fields |
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|---|---|---|
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| Server (enriched) | `Server` in useServers.ts | `game_port`, `current_players`, `max_players`, `cpu_percent`, `ram_mb` |
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| Mission | `Mission` in useServerDetail.ts | `name`, `filename`, `size_bytes` |
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| Mod | `Mod` in useServerDetail.ts | `name`, `path`, `size_bytes`, `enabled` |
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| Ban | `Ban` in useServerDetail.ts | `id`, `server_id`, `guid`, `name`, `reason`, `banned_by`, `banned_at`, `expires_at`, `is_active`, `game_data` |
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| Player | `Player` in useServerDetail.ts | `id`, `slot_id`, `name`, `guid`, `ip`, `ping` |
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## Test Commands
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```bash
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# Frontend unit tests
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cd frontend && npx vitest run
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# Frontend type check
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cd frontend && npx tsc --noEmit
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# Backend (no test suite yet)
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```
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## Future Enhancements (user requested)
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- Config sub-tab redesign for user-friendliness (non-technical users)
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- "Choose mission" button that auto-selects mission for server config
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- Mission rotation management |