Phase 3 - Mod display names + split-pane selector:
- Parse mod.cpp/meta.cpp for display_name and workshop_id
- Rewrite ModList as two-pane available/selected interface
Phase 4 - Player kick/ban from Players tab:
- Add get_by_slot() to PlayerRepository
- Add get_rcon_client() class method to ThreadRegistry
- Add /players/{slot_id}/kick and /ban endpoints
- Rewrite PlayerTable with kick/ban modals and ban presets
Phase 5 - Historical log file browser:
- Add list_log_files() and get_log_file_path() to RPTParser
- Add logfiles_router with GET/download/DELETE endpoints
- Update LogViewer with collapsible log files section (download + delete)
Languard Server Manager — Frontend
React 19 + TypeScript + Vite frontend for the Languard game server management panel.
Stack
- React 19 with hooks
- TypeScript strict mode
- Vite dev server + build
- TanStack Query for server state (all API calls)
- Zustand for client state (auth, UI notifications)
- react-hook-form + Zod for form validation
- Tailwind CSS with custom neumorphic design tokens
- Vitest for unit tests
Dev Server
# From this directory
npx vite --host
# → http://localhost:5173
Tests
npx vitest run # run once
npx vitest # watch mode
npx tsc --noEmit # type check only
Project Structure
src/
├── components/
│ ├── layout/ # Sidebar
│ ├── servers/ # ServerCard, ConfigEditor, PlayerTable, MissionList, ModList, LogViewer, BanTable
│ ├── settings/ # PasswordChange, UserManager
│ └── ui/ # StatusLed, (planned) TagListEditor, ConfirmModal
├── hooks/
│ ├── useServers.ts # Dashboard server list + start/stop/restart mutations
│ ├── useServerDetail.ts # All per-server queries and mutations
│ ├── useAuth.ts
│ └── useWebSocket.ts # Real-time events (logs, status changes)
├── pages/
│ ├── LoginPage.tsx
│ ├── DashboardPage.tsx
│ ├── ServerDetailPage.tsx
│ ├── CreateServerPage.tsx
│ └── SettingsPage.tsx
├── store/
│ ├── auth.store.ts # JWT + user role
│ └── ui.store.ts # Notification queue
└── lib/
├── api.ts # Axios instance with JWT interceptor + 401 redirect
└── logger.ts
CSS Conventions
Custom utility classes defined in src/index.css (do not add new CSS files):
| Class | Use |
|---|---|
neu-card |
Card surface with neumorphic raised shadow |
neu-input |
Input with recessed shadow |
btn-primary |
Amber accent button |
btn-ghost |
Text-only button with hover background |
btn-danger |
Red destructive button |
Tailwind design tokens in tailwind.config.js: surface-{base,raised,recessed,overlay}, text-{primary,secondary,muted}, status-{running,stopped,crashed,starting,restarting}, accent.