Files
languard-servers-manager/backend/core/games/router.py
Tran G. (Revernomad) Khoa 6511353b55 feat: implement full backend + frontend server detail, settings, and create server pages
Backend:
- Complete FastAPI backend with 42+ REST endpoints (auth, servers, config,
  players, bans, missions, mods, games, system)
- Game adapter architecture with Arma 3 as first-class adapter
- WebSocket real-time events for status, metrics, logs, players
- Background thread system (process monitor, metrics, log tail, RCon poller)
- Fernet encryption for sensitive config fields at rest
- JWT auth with admin/viewer roles, bcrypt password hashing
- SQLite with WAL mode, parameterized queries, migration system
- APScheduler cleanup jobs for logs, metrics, events

Frontend:
- Server Detail page with 7 tabs (overview, config, players, bans,
  missions, mods, logs)
- Settings page with password change and admin user management
- Create Server wizard (4-step; known bug: silent validation failure)
- New hooks: useServerDetail, useAuth, useGames
- New components: ServerHeader, ConfigEditor, PlayerTable, BanTable,
  MissionList, ModList, LogViewer, PasswordChange, UserManager
- WebSocket onEvent callback for real-time log accumulation
- 120 unit tests passing (Vitest + React Testing Library)

Docs:
- Added .gitignore, CLAUDE.md, README.md
- Updated FRONTEND.md, ARCHITECTURE.md with current implementation state
- Added .env.example for backend configuration

Known issues:
- Create Server form: "Next" buttons don't validate before advancing,
  causing silent submit failure when fields are invalid
- Config sub-tabs need UX redesign for non-technical users
2026-04-17 11:58:34 +07:00

70 lines
2.2 KiB
Python

from fastapi import APIRouter, HTTPException, status
from adapters.registry import GameAdapterRegistry
router = APIRouter(prefix="/games", tags=["games"])
def _ok(data):
return {"success": True, "data": data, "error": None}
@router.get("")
def list_games():
return _ok(GameAdapterRegistry.list_game_types())
@router.get("/{game_type}")
def get_game(game_type: str):
try:
adapter = GameAdapterRegistry.get(game_type)
except KeyError:
raise HTTPException(
status_code=status.HTTP_404_NOT_FOUND,
detail={"code": "GAME_TYPE_NOT_FOUND", "message": f"Unknown game type: {game_type}"},
)
caps = []
for cap in ["config_generator", "process_config", "log_parser",
"remote_admin", "mission_manager", "mod_manager", "ban_manager"]:
if adapter.has_capability(cap):
caps.append(cap)
config_gen = adapter.get_config_generator()
sections = list(config_gen.get_sections().keys())
process_config = adapter.get_process_config()
return _ok({
"game_type": adapter.game_type,
"display_name": adapter.display_name,
"version": adapter.version,
"schema_version": config_gen.get_config_version(),
"capabilities": caps,
"config_sections": sections,
"allowed_executables": process_config.get_allowed_executables(),
})
@router.get("/{game_type}/config-schema")
def get_config_schema(game_type: str):
try:
adapter = GameAdapterRegistry.get(game_type)
except KeyError:
raise HTTPException(status_code=404, detail={"code": "GAME_TYPE_NOT_FOUND"})
config_gen = adapter.get_config_generator()
schemas = {}
for section, model_cls in config_gen.get_sections().items():
schemas[section] = model_cls.model_json_schema()
return _ok(schemas)
@router.get("/{game_type}/defaults")
def get_defaults(game_type: str):
try:
adapter = GameAdapterRegistry.get(game_type)
except KeyError:
raise HTTPException(status_code=404, detail={"code": "GAME_TYPE_NOT_FOUND"})
config_gen = adapter.get_config_generator()
defaults = {}
for section in config_gen.get_sections():
defaults[section] = config_gen.get_defaults(section)
return _ok(defaults)