- Add STEP_FIELDS constant mapping each step to its required fields - Extract trigger() from useForm and call it on Next click - Only advance to next step when trigger() returns true, blocking silent failures where invalid data could reach the Review step - Add CreateServerPage.test.tsx with 8 tests covering step navigation, validation blocking, happy path, and submit mutation - Update CLAUDE.md: mark /servers/new Complete, remove resolved bug - Mark implementation plan as completed
2.6 KiB
2.6 KiB
Languard Server Manager
Quick Start
# Backend (from backend/)
python -m uvicorn main:app --host 0.0.0.0 --port 8000 --reload
# Frontend (from frontend/)
npx vite --host
- Backend API: http://localhost:8000 (docs: http://localhost:8000/docs)
- Frontend: http://localhost:5173
- Default admin:
admin/ (random, printed at first startup; reset viapython -c "from core.auth.utils import hash_password; print(hash_password('admin123'))"then update SQLite)
Architecture
FastAPI + SQLite backend, React 19 + TypeScript + Vite frontend. See ARCHITECTURE.md for full details.
Key Rules
- Frontend types must match API response shapes, NOT database schema columns
- There is no REST endpoint for logs — logs are only pushed via WebSocket events
- WebSocket
onEventcallback is the mechanism for receiving real-time log entries - Config updates use optimistic locking (config_version) — 409 on conflict
- Sensitive config fields are encrypted at rest with Fernet
Current Implementation Status
Backend: Fully implemented (42+ endpoints)
All routers, services, repositories, game adapter system, WebSocket, background threads, and scheduled cleanup are complete.
Frontend: Mostly implemented
| Route | Status | Notes |
|---|---|---|
/login |
Complete | Zod + react-hook-form validation |
/ |
Complete | Dashboard with server grid |
/servers/:id |
Complete | 7-tab detail page (overview, config, players, bans, missions, mods, logs) |
/servers/new |
Complete | 4-step wizard with per-step validation via trigger() |
/settings |
Complete | Password change + admin user management |
Frontend Type Mapping (API → Frontend)
| API Resource | Frontend Type | Key Fields |
|---|---|---|
| Server (enriched) | Server in useServers.ts |
game_port, current_players, max_players, cpu_percent, ram_mb |
| Mission | Mission in useServerDetail.ts |
name, filename, size_bytes |
| Mod | Mod in useServerDetail.ts |
name, path, size_bytes, enabled |
| Ban | Ban in useServerDetail.ts |
id, server_id, guid, name, reason, banned_by, banned_at, expires_at, is_active, game_data |
| Player | Player in useServerDetail.ts |
id, slot_id, name, guid, ip, ping |
Test Commands
# Frontend unit tests
cd frontend && npx vitest run
# Frontend type check
cd frontend && npx tsc --noEmit
# Backend (no test suite yet)
Future Enhancements (user requested)
- Config sub-tab redesign for user-friendliness (non-technical users)
- "Choose mission" button that auto-selects mission for server config
- Mission rotation management