- Add Playwright E2E for all 5 UX phases (Config/Missions/Mods/Players/Logs) with ServerDetailPage POM and fully mocked API routes - Add logger.test.ts: dynamic module re-import pattern for level-gating tests - Add useUpdateServer + useKillServer tests to useServers.test.tsx - Add CreateServerPage edge cases: non-admin gate, API error handling, step 2 render - Add auth.store rehydration and null-branch coverage tests - Update FRONTEND.md, MODULES.md, API.md, README.md to reflect current state (167 unit tests, 38 E2E tests, 9 useServers hooks, all UX phases implemented)
139 lines
5.9 KiB
Markdown
139 lines
5.9 KiB
Markdown
# Languard Server Manager
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A multi-game server management platform with a Python/FastAPI backend and React/TypeScript frontend. Currently supports Arma 3 with an extensible adapter system for adding more games.
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## Tech Stack
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### Backend
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- **Python 3.12+** / **FastAPI** — async REST API
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- **SQLite** with WAL mode — zero-config database
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- **SQLAlchemy** — raw SQL via `text()` queries (no ORM)
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- **BattlEye RCon** — UDP protocol v2 for remote admin
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- **APScheduler** — background cleanup jobs
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- **psutil** — process monitoring and resource metrics
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- **JWT** (python-jose) + **bcrypt** — authentication
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- **Fernet** (cryptography) — sensitive config field encryption
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### Frontend
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- **React 19** / **TypeScript 6** / **Vite 8**
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- **TanStack Query v5** — server state management
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- **Zustand 5** — client state (auth, UI)
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- **Tailwind CSS** — dark neumorphic design system
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- **Playwright** — E2E testing (38 tests)
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- **Vitest** + **React Testing Library** — unit tests (167 tests)
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## Quick Start
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### Backend
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```bash
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cd backend
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python -m venv venv
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source venv/bin/activate # Windows: venv\Scripts\activate
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pip install -r requirements.txt
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cp .env.example .env # Edit with your settings
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uvicorn main:app --reload
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```
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First run prints a generated admin password. Change it immediately via `PUT /api/auth/password`.
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### Frontend
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```bash
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cd frontend
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npm install
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npm run dev
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```
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Opens at `http://localhost:5173`. The dev server proxies `/api` to the backend on port 8000.
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## Running Tests
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### Frontend Unit Tests
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```bash
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cd frontend
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npm test # Watch mode
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npx vitest run # Single run
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npx vitest run --coverage # With coverage
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```
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### Frontend E2E Tests
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```bash
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cd frontend
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# Start backend + frontend dev server first
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npx playwright test # All tests (mocked + integration)
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npx playwright tests-e2e/integration/ # Full-stack integration tests only
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```
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## Project Structure
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```
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languard-servers-manager/
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├── backend/
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│ ├── main.py # FastAPI app factory, lifespan, middleware
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│ ├── config.py # Pydantic Settings (env vars)
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│ ├── database.py # SQLAlchemy engine, migration runner
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│ ├── dependencies.py # FastAPI deps: auth, admin, server, adapter
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│ ├── adapters/ # Game adapter system
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│ │ ├── protocols.py # Protocol definitions (7 capabilities)
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│ │ ├── registry.py # GameAdapterRegistry singleton
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│ │ ├── exceptions.py # Typed adapter exceptions
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│ │ └── arma3/ # Arma 3 adapter (7/7 capabilities)
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│ ├── core/
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│ │ ├── auth/ # JWT auth, user CRUD
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│ │ ├── servers/ # Server service, routers, process manager
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│ │ ├── games/ # Game type discovery
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│ │ ├── system/ # Health and status endpoints
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│ │ ├── websocket/ # WS manager, broadcast thread
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│ │ ├── threads/ # Background thread registry
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│ │ ├── dal/ # Data access layer (repositories)
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│ │ ├── jobs/ # APScheduler cleanup jobs
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│ │ ├── utils/ # Crypto, file utils, port checker
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│ │ └── migrations/ # SQL migration scripts
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│ └── requirements.txt
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├── frontend/
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│ ├── src/
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│ │ ├── App.tsx # Router + auth guard
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│ │ ├── pages/ # LoginPage, DashboardPage, ServerDetailPage, CreateServerPage, SettingsPage
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│ │ ├── components/ # Sidebar, ServerCard, ConfigEditor, PlayerTable, BanTable, MissionList, ModList, LogViewer, StatusLed
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│ │ ├── hooks/ # useServers, useServerDetail, useAuth, useGames, useWebSocket
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│ │ ├── store/ # auth.store, ui.store (Zustand)
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│ │ ├── lib/ # api.ts (Axios client)
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│ │ └── __tests__/ # Vitest unit tests (~120 tests)
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│ ├── tests-e2e/ # Playwright E2E tests
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│ └── playwright.config.ts
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├── API.md # REST + WebSocket API reference
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├── ARCHITECTURE.md # System architecture overview
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├── DATABASE.md # Database schema reference
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├── FRONTEND.md # Frontend architecture and components
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├── MODULES.md # Module-by-module reference
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└── THREADING.md # Background threading model
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```
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## Environment Variables
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| Variable | Default | Description |
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|---|---|---|
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| `LANGUARD_SECRET_KEY` | (required) | JWT signing key |
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| `LANGUARD_ENCRYPTION_KEY` | (required) | Fernet key for sensitive config fields |
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| `LANGUARD_DB_PATH` | `./languard.db` | SQLite database path |
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| `LANGUARD_SERVERS_DIR` | `./servers` | Base directory for server data |
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| `LANGUARD_HOST` | `0.0.0.0` | Listen host |
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| `LANGUARD_PORT` | `8000` | Listen port |
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| `LANGUARD_CORS_ORIGINS` | `["http://localhost:5173"]` | CORS allowed origins |
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| `LANGUARD_LOG_RETENTION_DAYS` | `7` | Log cleanup retention |
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| `LANGUARD_METRICS_RETENTION_DAYS` | `30` | Metrics cleanup retention |
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| `LANGUARD_PLAYER_HISTORY_RETENTION_DAYS` | `90` | Player history retention |
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| `LANGUARD_JWT_EXPIRE_HOURS` | `24` | JWT token expiry |
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| `LANGUARD_ARMA3_DEFAULT_EXE` | (required for Arma 3) | Default Arma 3 executable path |
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## Documentation
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- **[ARCHITECTURE.md](ARCHITECTURE.md)** — System design, component diagram, security model
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- **[API.md](API.md)** — Complete REST + WebSocket API reference
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- **[DATABASE.md](DATABASE.md)** — Schema, tables, indexes, migration system
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- **[FRONTEND.md](FRONTEND.md)** — React component tree, state management, design system
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- **[MODULES.md](MODULES.md)** — File-by-file module reference
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- **[THREADING.md](THREADING.md)** — Background thread model and concurrency |