Backend: - Complete FastAPI backend with 42+ REST endpoints (auth, servers, config, players, bans, missions, mods, games, system) - Game adapter architecture with Arma 3 as first-class adapter - WebSocket real-time events for status, metrics, logs, players - Background thread system (process monitor, metrics, log tail, RCon poller) - Fernet encryption for sensitive config fields at rest - JWT auth with admin/viewer roles, bcrypt password hashing - SQLite with WAL mode, parameterized queries, migration system - APScheduler cleanup jobs for logs, metrics, events Frontend: - Server Detail page with 7 tabs (overview, config, players, bans, missions, mods, logs) - Settings page with password change and admin user management - Create Server wizard (4-step; known bug: silent validation failure) - New hooks: useServerDetail, useAuth, useGames - New components: ServerHeader, ConfigEditor, PlayerTable, BanTable, MissionList, ModList, LogViewer, PasswordChange, UserManager - WebSocket onEvent callback for real-time log accumulation - 120 unit tests passing (Vitest + React Testing Library) Docs: - Added .gitignore, CLAUDE.md, README.md - Updated FRONTEND.md, ARCHITECTURE.md with current implementation state - Added .env.example for backend configuration Known issues: - Create Server form: "Next" buttons don't validate before advancing, causing silent submit failure when fields are invalid - Config sub-tabs need UX redesign for non-technical users
31 lines
507 B
Python
31 lines
507 B
Python
from pydantic import BaseModel
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class LoginRequest(BaseModel):
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username: str
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password: str
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class TokenResponse(BaseModel):
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access_token: str
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token_type: str = "bearer"
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expires_in: int
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user: dict
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class UserResponse(BaseModel):
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id: int
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username: str
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role: str
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created_at: str
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class CreateUserRequest(BaseModel):
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username: str
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password: str
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role: str = "viewer"
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class ChangePasswordRequest(BaseModel):
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current_password: str
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new_password: str |