Backend: - Complete FastAPI backend with 42+ REST endpoints (auth, servers, config, players, bans, missions, mods, games, system) - Game adapter architecture with Arma 3 as first-class adapter - WebSocket real-time events for status, metrics, logs, players - Background thread system (process monitor, metrics, log tail, RCon poller) - Fernet encryption for sensitive config fields at rest - JWT auth with admin/viewer roles, bcrypt password hashing - SQLite with WAL mode, parameterized queries, migration system - APScheduler cleanup jobs for logs, metrics, events Frontend: - Server Detail page with 7 tabs (overview, config, players, bans, missions, mods, logs) - Settings page with password change and admin user management - Create Server wizard (4-step; known bug: silent validation failure) - New hooks: useServerDetail, useAuth, useGames - New components: ServerHeader, ConfigEditor, PlayerTable, BanTable, MissionList, ModList, LogViewer, PasswordChange, UserManager - WebSocket onEvent callback for real-time log accumulation - 120 unit tests passing (Vitest + React Testing Library) Docs: - Added .gitignore, CLAUDE.md, README.md - Updated FRONTEND.md, ARCHITECTURE.md with current implementation state - Added .env.example for backend configuration Known issues: - Create Server form: "Next" buttons don't validate before advancing, causing silent submit failure when fields are invalid - Config sub-tabs need UX redesign for non-technical users
62 lines
1.9 KiB
Python
62 lines
1.9 KiB
Python
import json
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from core.dal.base_repository import BaseRepository
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class EventRepository(BaseRepository):
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def insert(
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self,
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server_id: int,
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event_type: str,
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actor: str = "system",
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detail: dict | None = None,
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) -> None:
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self._execute(
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"""
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INSERT INTO server_events (server_id, event_type, actor, detail)
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VALUES (:sid, :et, :actor, :detail)
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""",
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{
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"sid": server_id,
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"et": event_type,
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"actor": actor,
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"detail": json.dumps(detail) if detail else None,
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},
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)
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def get_events(
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self,
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server_id: int,
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limit: int = 50,
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offset: int = 0,
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event_type: str | None = None,
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) -> list[dict]:
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if event_type:
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return self._fetchall(
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"""
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SELECT * FROM server_events
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WHERE server_id = :sid AND event_type = :et
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ORDER BY created_at DESC LIMIT :limit OFFSET :offset
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""",
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{"sid": server_id, "et": event_type, "limit": limit, "offset": offset},
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)
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return self._fetchall(
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"""
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SELECT * FROM server_events WHERE server_id = :sid
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ORDER BY created_at DESC LIMIT :limit OFFSET :offset
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""",
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{"sid": server_id, "limit": limit, "offset": offset},
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)
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def get_recent_all_servers(self, limit: int = 20) -> list[dict]:
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return self._fetchall(
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"SELECT * FROM server_events ORDER BY created_at DESC LIMIT :limit",
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{"limit": limit},
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)
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def cleanup_old(self, retention_days: int) -> None:
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"""Delete events older than retention_days."""
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self._execute(
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"DELETE FROM server_events WHERE created_at < datetime('now', :delta)",
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{"delta": f"-{retention_days} days"},
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) |