Files
Tran G. (Revernomad) Khoa 6511353b55 feat: implement full backend + frontend server detail, settings, and create server pages
Backend:
- Complete FastAPI backend with 42+ REST endpoints (auth, servers, config,
  players, bans, missions, mods, games, system)
- Game adapter architecture with Arma 3 as first-class adapter
- WebSocket real-time events for status, metrics, logs, players
- Background thread system (process monitor, metrics, log tail, RCon poller)
- Fernet encryption for sensitive config fields at rest
- JWT auth with admin/viewer roles, bcrypt password hashing
- SQLite with WAL mode, parameterized queries, migration system
- APScheduler cleanup jobs for logs, metrics, events

Frontend:
- Server Detail page with 7 tabs (overview, config, players, bans,
  missions, mods, logs)
- Settings page with password change and admin user management
- Create Server wizard (4-step; known bug: silent validation failure)
- New hooks: useServerDetail, useAuth, useGames
- New components: ServerHeader, ConfigEditor, PlayerTable, BanTable,
  MissionList, ModList, LogViewer, PasswordChange, UserManager
- WebSocket onEvent callback for real-time log accumulation
- 120 unit tests passing (Vitest + React Testing Library)

Docs:
- Added .gitignore, CLAUDE.md, README.md
- Updated FRONTEND.md, ARCHITECTURE.md with current implementation state
- Added .env.example for backend configuration

Known issues:
- Create Server form: "Next" buttons don't validate before advancing,
  causing silent submit failure when fields are invalid
- Config sub-tabs need UX redesign for non-technical users
2026-04-17 11:58:34 +07:00

32 lines
967 B
Python

from fastapi import APIRouter, Depends
from typing import Annotated
from dependencies import get_current_user
from adapters.registry import GameAdapterRegistry
router = APIRouter(prefix="/system", tags=["system"])
@router.get("/health")
def health():
return {"status": "ok"}
@router.get("/status")
def system_status(_user: Annotated[dict, Depends(get_current_user)]):
from sqlalchemy import text
from database import get_engine
with get_engine().connect() as db:
running = db.execute(
text("SELECT COUNT(*) FROM servers WHERE status IN ('running','starting')")
).fetchone()[0]
total = db.execute(text("SELECT COUNT(*) FROM servers")).fetchone()[0]
return {
"success": True,
"data": {
"version": "1.0.0",
"running_servers": running,
"total_servers": total,
"supported_games": [a.game_type for a in GameAdapterRegistry.all()],
},
}