Commit Graph

3 Commits

Author SHA1 Message Date
Tran G. (Revernomad) Khoa
3025c2021c feat: per-mission params, default config values, and mods bug docs
- Add per-mission params to rotation (MissionRotationItem.params); falls
  back to default_mission_params, then omits entirely if both empty
- Add key-value widget to ConfigEditor for default_mission_params field
- Add MissionParamsEditor component for editing param key/value/type rows
- Bump config schema to 1.1.0 with migration from 1.0.0
- Add normalize_section() to Protocol and ArmaConfigGenerator for
  read-time backfill of old stored rows
- Set Arma3 BasicConfig and ProfileConfig defaults from basic.cfg /
  Administrator.Arma3Profile
- Document 3 known Mods tab bugs in CLAUDE.md for next-session fix
2026-04-19 19:28:46 +07:00
Tran G. (Revernomad) Khoa
4aae08420b feat: Phase 2 — Mission rotation management + multi-file upload
- Backend: add terrain field to Arma3MissionManager.list_missions()
- Backend: add missions field to ServerConfig Pydantic model
- Backend: add GET /missions/rotation and PUT /missions/rotation endpoints
- Frontend: Mission type gains terrain field; new MissionRotationEntry type
- Frontend: useServerMissionRotation and useUpdateMissionRotation hooks
- Frontend: useUploadMission updated to accept File[] with sequential upload
- Frontend: MissionList redesigned with Available Missions + Mission Rotation sections
- Frontend: per-file upload progress tracking, terrain badges, difficulty select
- Tests: 5 new tests; fixed existing useUploadMission test for File[] API; 141 pass
2026-04-17 20:33:04 +07:00
Tran G. (Revernomad) Khoa
6511353b55 feat: implement full backend + frontend server detail, settings, and create server pages
Backend:
- Complete FastAPI backend with 42+ REST endpoints (auth, servers, config,
  players, bans, missions, mods, games, system)
- Game adapter architecture with Arma 3 as first-class adapter
- WebSocket real-time events for status, metrics, logs, players
- Background thread system (process monitor, metrics, log tail, RCon poller)
- Fernet encryption for sensitive config fields at rest
- JWT auth with admin/viewer roles, bcrypt password hashing
- SQLite with WAL mode, parameterized queries, migration system
- APScheduler cleanup jobs for logs, metrics, events

Frontend:
- Server Detail page with 7 tabs (overview, config, players, bans,
  missions, mods, logs)
- Settings page with password change and admin user management
- Create Server wizard (4-step; known bug: silent validation failure)
- New hooks: useServerDetail, useAuth, useGames
- New components: ServerHeader, ConfigEditor, PlayerTable, BanTable,
  MissionList, ModList, LogViewer, PasswordChange, UserManager
- WebSocket onEvent callback for real-time log accumulation
- 120 unit tests passing (Vitest + React Testing Library)

Docs:
- Added .gitignore, CLAUDE.md, README.md
- Updated FRONTEND.md, ARCHITECTURE.md with current implementation state
- Added .env.example for backend configuration

Known issues:
- Create Server form: "Next" buttons don't validate before advancing,
  causing silent submit failure when fields are invalid
- Config sub-tabs need UX redesign for non-technical users
2026-04-17 11:58:34 +07:00