feat: implement full backend + frontend server detail, settings, and create server pages
Backend: - Complete FastAPI backend with 42+ REST endpoints (auth, servers, config, players, bans, missions, mods, games, system) - Game adapter architecture with Arma 3 as first-class adapter - WebSocket real-time events for status, metrics, logs, players - Background thread system (process monitor, metrics, log tail, RCon poller) - Fernet encryption for sensitive config fields at rest - JWT auth with admin/viewer roles, bcrypt password hashing - SQLite with WAL mode, parameterized queries, migration system - APScheduler cleanup jobs for logs, metrics, events Frontend: - Server Detail page with 7 tabs (overview, config, players, bans, missions, mods, logs) - Settings page with password change and admin user management - Create Server wizard (4-step; known bug: silent validation failure) - New hooks: useServerDetail, useAuth, useGames - New components: ServerHeader, ConfigEditor, PlayerTable, BanTable, MissionList, ModList, LogViewer, PasswordChange, UserManager - WebSocket onEvent callback for real-time log accumulation - 120 unit tests passing (Vitest + React Testing Library) Docs: - Added .gitignore, CLAUDE.md, README.md - Updated FRONTEND.md, ARCHITECTURE.md with current implementation state - Added .env.example for backend configuration Known issues: - Create Server form: "Next" buttons don't validate before advancing, causing silent submit failure when fields are invalid - Config sub-tabs need UX redesign for non-technical users
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57
backend/core/servers/players_router.py
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57
backend/core/servers/players_router.py
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"""Player endpoints — list current players for a running server."""
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from __future__ import annotations
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import logging
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from typing import Annotated
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from fastapi import APIRouter, Depends
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from sqlalchemy.engine import Connection
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from core.dal.player_repository import PlayerRepository
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from core.servers.service import ServerService
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from database import get_db
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from dependencies import get_current_user
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logger = logging.getLogger(__name__)
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router = APIRouter(prefix="/servers/{server_id}/players", tags=["players"])
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def _ok(data):
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return {"success": True, "data": data, "error": None}
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@router.get("")
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def list_players(
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server_id: int,
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db: Annotated[Connection, Depends(get_db)],
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_user: Annotated[dict, Depends(get_current_user)],
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) -> dict:
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"""List current players (cached from RemoteAdminPollerThread)."""
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ServerService(db).get_server(server_id) # raises 404 if not found
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player_repo = PlayerRepository(db)
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players = player_repo.get_all(server_id=server_id)
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count = player_repo.count(server_id=server_id)
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return _ok({
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"server_id": server_id,
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"player_count": count,
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"players": players,
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})
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@router.get("/history")
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def player_history(
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server_id: int,
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db: Annotated[Connection, Depends(get_db)],
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_user: Annotated[dict, Depends(get_current_user)],
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limit: int = 100,
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offset: int = 0,
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search: str | None = None,
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) -> dict:
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"""Get historical player sessions."""
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ServerService(db).get_server(server_id) # raises 404 if not found
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player_repo = PlayerRepository(db)
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total, rows = player_repo.get_history(
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server_id=server_id, limit=limit, offset=offset, search=search,
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)
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return _ok({"total": total, "items": rows})
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