add check_names.py: detect and fix mod folder name mismatches
Compares @Mod folder names in downloads/ against server canonical names. Uses meta.cpp steam_id as primary lookup (most reliable), falls back to normalized name. Reports OK / MISMATCH / NOT_ON_SERVER per folder. --fix mode renames mismatched folders and updates arma_dir junctions in one pass so the full pipeline can run cleanly afterward. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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check_names.py
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237
check_names.py
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#!/usr/bin/env python3
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"""
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Diagnostic: compare mod folder names on disk against the server's canonical
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names, and optionally rename mismatched folders + fix broken junctions.
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Matching strategy (most-reliable first):
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1. Read meta.cpp from the local folder -> steam_id -> server by_steam_id
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2. Normalize folder name (@CBA_A3 -> cbaa3) -> server by_name
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Status codes:
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OK disk name matches server name exactly
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MISMATCH disk name differs from server canonical name
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NOT_ON_SERVER server has no folder for this mod (new mod? typo?)
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Usage:
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python check_names.py # report only
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python check_names.py --fix # rename + fix junctions
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python check_names.py --group shared --fix
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"""
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from __future__ import annotations
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import argparse
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import os
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import sys
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from pathlib import Path
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from arma_modlist_tools.compat import fix_console_encoding
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from arma_modlist_tools.config import load_config
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from arma_modlist_tools.fetcher import (
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_normalize_name, _parse_meta_cpp,
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build_server_index, make_session,
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)
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from arma_modlist_tools.linker import _is_junction, create_junction, remove_junction
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fix_console_encoding()
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# Column widths
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W_DISK = 44
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W_SERVER = 44
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W_GROUP = 24
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# ---------------------------------------------------------------------------
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# Helpers
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# ---------------------------------------------------------------------------
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def _server_name_from_url(url: str) -> str:
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"""Extract the folder name from a trailing-slash server URL."""
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return url.rstrip("/").split("/")[-1]
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def _read_local_steam_id(mod_dir: Path) -> str | None:
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"""Try to read publishedid from meta.cpp inside a local mod folder."""
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for candidate in (mod_dir / "meta.cpp", mod_dir / "Meta.cpp"):
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if candidate.exists():
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try:
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return _parse_meta_cpp(candidate.read_text(encoding="utf-8", errors="ignore"))
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except OSError:
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pass
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return None
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def _lookup_server_name(local_name: str, mod_dir: Path, index: dict) -> str | None:
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"""
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Return the server's canonical folder name for this local mod, or None.
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Tries steam_id first, then normalized name.
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"""
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# 1. Steam ID from local meta.cpp (most reliable)
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steam_id = _read_local_steam_id(mod_dir)
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if steam_id:
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url = index["by_steam_id"].get(steam_id)
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if url:
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return _server_name_from_url(url)
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# 2. Normalized name fallback
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url = index["by_name"].get(_normalize_name(local_name))
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if url:
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return _server_name_from_url(url)
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return None
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def _collect_mod_folders(cfg, group_filter: str | None) -> list[tuple[str, Path]]:
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"""Return list of (group_name, mod_path) for every @Mod in downloads/."""
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result = []
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if not cfg.downloads.is_dir():
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return result
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for group_dir in sorted(cfg.downloads.iterdir()):
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if not group_dir.is_dir():
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continue
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if group_filter and group_dir.name != group_filter:
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continue
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for mod_dir in sorted(group_dir.iterdir()):
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if mod_dir.is_dir() and mod_dir.name.startswith("@"):
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result.append((group_dir.name, mod_dir))
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return result
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# ---------------------------------------------------------------------------
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# Fix: rename folder + update junction
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# ---------------------------------------------------------------------------
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def _fix_mismatch(
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group: str,
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mod_dir: Path,
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server_name: str,
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cfg,
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) -> tuple[bool, str]:
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"""
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Rename mod_dir to server_name and update the arma_dir junction.
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Returns (success, message).
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"""
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new_dir = mod_dir.parent / server_name
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if new_dir.exists():
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return False, f"target already exists: {new_dir}"
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# --- Remove old junction in arma_dir (if present) ---
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old_link = cfg.arma_dir / mod_dir.name
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removed_old_link = False
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if _is_junction(old_link):
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ok, err = remove_junction(old_link)
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if not ok:
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return False, f"could not remove old junction {old_link}: {err}"
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removed_old_link = True
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# --- Rename the download folder ---
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try:
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mod_dir.rename(new_dir)
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except OSError as exc:
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# Try to restore the junction we just removed
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if removed_old_link:
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create_junction(old_link, mod_dir)
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return False, f"rename failed: {exc}"
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# --- Create new junction in arma_dir ---
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new_link = cfg.arma_dir / server_name
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if cfg.arma_dir.exists():
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if _is_junction(new_link) or new_link.exists():
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pass # already correct or non-junction exists; leave it
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else:
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create_junction(new_link, new_dir)
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return True, f"{mod_dir.name} -> {server_name}"
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# ---------------------------------------------------------------------------
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# Main
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# ---------------------------------------------------------------------------
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def main() -> None:
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cfg = load_config()
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parser = argparse.ArgumentParser(
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description="Check and optionally fix mod folder name mismatches."
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)
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parser.add_argument("--group", "-g", metavar="GROUP",
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help="Only check this group (default: all)")
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parser.add_argument("--fix", action="store_true",
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help="Rename mismatched folders and fix junctions")
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args = parser.parse_args()
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# ---- Build server index ----
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print(f"\nBuilding server index...")
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index = build_server_index(cfg.server_url, cfg.server_auth)
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print(f" {len(index['by_steam_id'])} mods indexed by steam_id, "
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f"{len(index['by_name'])} by name\n")
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# ---- Collect local mod folders ----
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mods = _collect_mod_folders(cfg, args.group)
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if not mods:
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print("No @Mod folders found in downloads/.\n")
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sys.exit(0)
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# ---- Classify each mod ----
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ok_count = mismatch_count = unknown_count = 0
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mismatches: list[tuple[str, Path, str]] = [] # (group, mod_dir, server_name)
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print(f" {'Disk name':<{W_DISK}} {'Group':<{W_GROUP}} {'Server name':<{W_SERVER}} Status")
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print(f" {'-'*W_DISK} {'-'*W_GROUP} {'-'*W_SERVER} ------")
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for group, mod_dir in mods:
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disk_name = mod_dir.name
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server_name = _lookup_server_name(disk_name, mod_dir, index)
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if server_name is None:
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status = "NOT_ON_SERVER"
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unknown_count += 1
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server_col = "---"
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elif server_name == disk_name:
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status = "OK"
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ok_count += 1
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server_col = server_name
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else:
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status = "MISMATCH"
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mismatch_count += 1
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server_col = server_name
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mismatches.append((group, mod_dir, server_name))
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print(f" {disk_name:<{W_DISK}} {group:<{W_GROUP}} {server_col:<{W_SERVER}} {status}")
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print(f"\n {ok_count} OK, {mismatch_count} mismatch, {unknown_count} not on server\n")
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if not mismatches:
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if mismatch_count == 0:
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print(" All folder names match the server. Safe to run full pipeline.\n")
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sys.exit(0)
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# ---- Fix mode ----
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if not args.fix:
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print(" Run with --fix to rename mismatched folders and update junctions.\n")
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sys.exit(0)
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print(f"Fixing {len(mismatches)} mismatch(es)...\n")
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fixed = failed = 0
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for group, mod_dir, server_name in mismatches:
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ok, msg = _fix_mismatch(group, mod_dir, server_name, cfg)
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if ok:
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print(f" [+] {msg}")
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fixed += 1
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else:
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print(f" [X] {mod_dir.name} FAILED: {msg}")
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failed += 1
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print(f"\n Done: {fixed} renamed"
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+ (f", {failed} failed" if failed else "")
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+ "\n")
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if fixed:
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print(" Run 'python run.py --skip-fetch' to verify links are correct.\n")
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if __name__ == "__main__":
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main()
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